Confessions of a Game Jam Newbie: From Couch Cushions to Space Colonies
Damage Control(I should have called it DMG CTRL) was the first game I released publicly to itch.io. It was a part of a game jam a few years ago. The gimmick was to use 5 colors or less, and create a gameplay loop that centered around POWER . AAAAAA So, as a guy who started gaming during the 2600 era, I immediately thought of making an Atari style game. I'm sure there's a low of other ways to meet the requirements for this challenge, but I'm also sure the best ideas aren't relevant in a situation that sees you doing things on a tight deadline. For those who don't know, the whole game jam thing is an exercise in stress management. You have a very short time frame for creating and releasing your games. It's a concept that was thought up by a masochist and probably has led to a lot of people calling it quits on their game dev dreams. The Deciders As the always positive and never snarky at all when uncomfortable type, I simply decided to roll with the Bald Bull(shi